How Additional Aerodynamic Drag Helped Make GTA III Work on PS2

The PlayStation 2 was a revelation when it hit the market in 2000, and yet by modern standards, it’s almost hopelessly weak. In fact, it’s so under-powered, Rockstar developers had to pull every trick in the book to make Grand Theft Auto III even work on the platform.


This is a companion discussion topic for the original entry at https://hackaday.com/2024/04/27/how-additional-aerodynamic-drag-helped-make-gta-iii-work-on-ps2/